As you may know 2016 will be the year Virtual Reality will go mainstream. All the players in this emerging field are doing everything they can in order to make we love every bit of what virtual reality has to offer. Oculus,HTC,Sony and other lesser known players are expected to release their own VR headsets next year.
With this in mind, the 'Resurrector' of Virtual Reality, Oculus VR, has begun handing out its final version of its Rift VR headset and software Development Kit 1.0(or SDK)to developers in time to speed up creation of games and apps for the head mounted display. Here's what the company shared in a blog post.
If you’re shipping a Rift title in Q1, you’ll need early access to Rift hardware and new platform features to finalize your game or application. The Rift SDK 1.0 and runtime include features tied to the consumer product, so we’ve currently limited the release to developers putting final touches on launch titles. If you’re planning a launch title and don’t yet have hardware, you can now upload a preview of your app through the Oculus submission tool, and we’ll be in touch with next steps. We’re shipping more Rift hardware out to developers every week in the run up to launch. In the meantime, DK2 and SDK 0.8 continue to be the right platform for early Rift development — you only need SDK 1.0 if you’re imminently shipping.